Resident Evil 4 Fan Remake Is Nearly Complete
The fan remake of Resident Evil 4 is nearly complete, with the person behind it just working on the Separate Ways content.
In case you're unaware, Separate Ways tells the story of the main game from Ada Wong's POV. Capcom decided to add this particular content for the PlayStation 2 version, that was then added to PC and Wii.
Given the legacy of Ms. Wong in the long-running shooter series, it's great that she got her time to shine after a rather fleeting appearance in the main campaign of RE4.
When Will The Resident Evil 4 Remake Be Ready?
The person behind the fan remake, 'albert', has shared an update regarding the struggles he has faced bringing the project to completion. Posting on the Reisdent Evil 4 HD Project site, they wrote: "Keep in mind, this remastered cutscenes won’t be implemented until some coder finds the way to force the game to load these video files instead of the original 512 x 336 pixel low resolution pre-rendered videos.
"The coder that was working for me almost got it, so it’s a matter of time some other coder (or maybe the same one when she has the time) polish her work and the videos can be used."
How Does The Fan Remake Of Resident Evil 4 Look?
This is pretty straight-forward, it looks amazing. A lot of time and effort has clearly gone into this remake, and it shows. Sharing the comparison shots, albert wrote how he has been achieving the brilliant quality, and it really is something else.
He added: "There are countless remaster methods used, most times several of them used in the same camera angle: From a simple AI upscale to a complete re-creation. Sometimes several AI methods are used in the same camera angle, because some portions of the image look better using certain AI upscale parameters while other portions look better using another configuration.
"And, of course, most background stages use the HD textures from the HD project (remember the camera data for the SW cutscenes is still there). But most times I need to adjust lights and effects to make them match the original lighting of the low-res pre-rendered videos before capturing the backgrounds, and sometimes I need to adjust lights and effects for just for one camera angle…! Well, I could do an entire series of videos explaining the process…"
You can check out the rest of the images here, but this project is already shaping up to be next-level Resi mayhem.