VALORANT Agent Tier List: Who To Play In Episode 6 Act I

VALORANT Agent Tier List: Who To Play In Episode 6 Act I
Images via Riot Games

Written by 

Tarran Stockton

Published 

11th Jan 2023 10:38

You'll want to consult our VALORANT agent tier list to see which of the game's characters are the best in the current meta. VALORANT is a tactical FPS with hero shooter elements, allowing you to play as unique heroes with their own abilities in matches.

Due to this, heroes are constantly tweaked, causing them to be nerfed and buffed, which changes the meta every new patch. If you want to know what the VALORANT agent tier list is for Episode 6 Act I, we've got you covered.

VALORANT Agent Tier List

S Tier

Starting off our VALORANT Agent tier list, these agents are the most optimal to play at the moment. Each of these Agents are at the top of their game and are ideal for playing in every possible scenario. There isn’t a single time where you wouldn’t want one of these agents on your team, and they’re definitely the ones that you’d want to pick in your games.

Raze

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Raze blasts away the other duelists with her fantastic utility and ability to clear enemies out of their hiding spots. Her ridiculously high area of effect damage punishes enemies in the wrong spot and easily clears sites for her team to push through.

Her satchel charges also help her entry site and enable her aggressive playstle. She is effectively one of the best duelists currently out there and is definitely someone you should play.

Fade

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Fade has successfully stolen Sova’s spot as the top information initiator. With her Haunt matching the role of Sova’s Recon Dart, as well as the nerfs to Sova’s kit she has taken over as the go-to initiator.

Her prowlers and ultimate are also insanely good initiation tools, which are a great addition to any team composition, while she can also stop 5-man pushes to help her team rotate quickly.

Harbour

Harbour Agent Tier List
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It remains to be seen how Harbour will ultimately settle into the meta, but since his release he's been a strong controller with lots of ways to create key opportunities for your team.

Some recent buffs even saw his potential go up, making him a solid pick right now. He's excellent at making space and making it difficult for enemies to engage with your team, and he's key for any site push when on the field.

Omen

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Omen is a great controller due to his smokes being able to regenerate over the round. Alongside this, his smokes have an incredibly high range which allows him to smoke regardless of where he is on the map.

His paranoia can be a great tool for himself and his team provided they coordinate utility successfully. His ultimate can have several uses for his team, whether it be for flanking, scouting out a site, or rotating, it gives him the flexibility that other controllers lack.

A Tier

These agents aren’t quite at the top but are definitely still great picks regardless. They can handle themselves on their own and are still great additions to the team.

Jett

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Jett is a key duelist for both offence and defence, making her a powerful pick, coming in at close second to Raze in their class.

Her ability to pick up free kills and dip is massive for weakening the enemy team, her mobility is still unmatched, and her ultimate is a great tool for fragging and fighting fully bought enemies on anti-eco rounds. 

Reyna

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Reyna is a selfish agent that can infuriate a team due to her ability to evade damage and sustain herself, all while picking off enemies and thinning out sites. She does lack the utility that will explicit benefit the team during pushes site defence, but her ability to kill is just what you need in some games. 

KAY/O

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As an agent that’s kit revolves around cancelling other abilities, KAY/O’s spot in the meta typically relies on the agents around him.

His information gathering via knife, his flashes that are incredibly easy to use, and a great ult make his kit strong in almost all situations. KAY/O is currently one of the go-to initiators and is really simple to play.

Sova

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Sova is a machine for gathering info, which can make or break a game with a fully communicative team. His utility is really powerful in the right hands, allowing you to put out the same damage as duelists, and he's one of the best clutch heroes right now, allowing him to save rounds with his kit. 

Skye

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Skye is a fantastic initiator that provides a lot of utility to her team. Her guided flashes let her place them in spots that other initiators couldn’t. Her dog lets her gather information, clear out corners for her team, and potentially cripple any enemies nearby. She does require some good comms to be 100% effective, but even without that, she shines. 

Sage

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Sage unlike other sentinels is able to block off choke points completely with her wall and slow orbs. This makes her role unique as one of the few heroes that can put an outright stop to any push. Her healing and resurrection abilities are also fantastic utility which can easily turn a round just by sheer numbers. 

Chamber

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Chamber was the go-to sentinel for a while, and while his kit is still very powerful in a lot of situations, he has been nerfed a bit. His ability to make a pick and get out for free is that to rival Jett, his trip is better than Cypher, and his ultimate is a free Operator on steroids. Simply put, Chamber does the job of multiple agents.

Brimstone

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Brimstone is just super easy to use for almost any player, which makes him a strong pick across the board. While his smokes are less powerful than Omen's, they are powerful for pushing or delaying enemies. Plus, his ultimate and molly are super powerful post-plant abilities that make him one of the best heroes when the bomb has been deployed. 

B Tier

Neon

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Neon’s sheer speed outpaces other duelists and allows her to do things only she can do. She’s able to enter a site at blistering speeds and take space for her team. While not quite as lethal as Raze, she still does a great job in getting her team onto a site when paired up with an initiator.

This does mean that she only performs best with someone who can assist her though, keeping her from the top of the current duelist picks.

These agents aren’t necessarily the greatest but are still good on certain maps, or with knowledge and understanding of the agent’s kit. They aren’t agents you should pick on every occasion, but they definitely shine given their moments.

Viper

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Viper as an agent has a kit that really limits her to certain maps. However, when she does get her map, she is almost a must-pick. Her smoke wall makes maps like Icebox and Breeze far more playable for her team, as she's able to control a far greater space than other controllers.

Her ultimate basically forces every enemy out of the zone, which makes her great at controlling sites and or certain parts of the map that are key.

Yoru

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Yoru struggles to find value as an agent due to his gameplay revolving around tricking his enemies. His kit allows for sick outplays and therefore has an incredibly high skill ceiling. Without intricate knowledge of how to use Yoru effectively, he’s simply outshined by other duelists who can create space for their team in a much easier fashion. 

Breach

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Breach is a powerful initiator for pushing out onto a site, but to make the most of this you will need a lot of coordination from teammates. When done right, you can blind a whole site of enemies and pick them off without losing a blip of HP, but other heroes can get you this without the precise timing and communication needed for Breach.

Cypher

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Cypher isn't what he once was and has dropped off a lot since his days as the king of gaining intel, but in the right hands, he's still very capable. His abilities allow him to control an entire site on his own, locking it down for teammates to rotate, and because of how cheap they are you can consistently use them. Plus, his ultimate is one of the very best for gaining information and forcing enemies to go all-in or pull out.

Astra

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Astra has benefits that no other character has, such as global map presence and a tonne of varied utility abilities, but to pull this off you need a lot of skill (or experience with RTS/MOBA games).

She can be the best controller in a game when played right, but her super high skill ceiling does her no favours, especially for the majority of the player base who won't be able to utilise her properly.

Killjoy

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Killjoy is one of the sentinels who was hurt the most via the introduction of Chamber. This alongside the heavy presence of KAY/O makes her a bit more difficult to find use. She can still be used in some cases, and can thrive in certain situations, but she just isn’t the agent you want to be picking at this moment in time. 

C Tier

C tier is for the bottom of the barrel. 

Phoenix

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Phoenix recently received a bunch of buffs which made enabled his aggressive playstyle. His quicker flashes let him catch enemies off guard and let him grab an easy pick. But better flashes just aren’t enough to make him as effective as the duelists in S and A tier which do his job but a better. The rest of his kit just isn't quite as strong as the other duelists and flashes can always be brought via initiators. 

That's all for our VALORANT agent tier list, and now you know which characters are the best picks in the latest 6.0 update for Episode 6 Act I. 

Tarran Stockton
About the author
Tarran Stockton
Tarran Stockton is a Guides Writer at GGRecon. He started his career writing video game reviews for his college newspaper, and studied Media and Communication at the University of Leicester. These days you can find him cranking his FOV up to 100 and playing retro shooters until hand cramp sets in.
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