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Rocket League Patch Notes v2.25: All Changes And Updates

Rocket League Patch Notes v2.25: All Changes And Updates
Images via Psyonix

Written by 

Daniel Hollis

Published 

25th Jan 2023 11:50

The Rocket League patch notes for v2.25 look to bring plenty of incredible new features for players. Even after all these years, Rocket League is still going strong and has become an incredibly competitive game. With such a loyal community of players still checking in daily, developer Psyonix is still tweaking and changing things to keep things balanced.

Additionally, new events are always being added to spruce things up, and this patch sees the introduction of Neon Nights. Players can expect new decals and items available in the store, along with limited-time game modes to dive into.

Let's check out everything included in the Rocket League v2.25 patch.

Rocket League Patch Notes v2.25

Click to enlarge

The biggest addition is the two new game modes in Neon Nights. Firstly, we have Spike Rush, which is an LTM that sees all vehicles embedded with spikes. Additionally, Speed Demon increases the speed of everything in the game, creating a Rocket League match of pure chaos.

Alongside this, a variety of changes and bug fixes have also been implemented for a smoother experience:

Changes and Updates

New Settings Tab: Training

  • Added a new ‘Training’ section under Settings.
    • The Training tab is only visible in Settings when you are in Custom Training or Free Play.
  • General Settings are available in both Custom Training and Free Play.
    • Game Speed allows you to slow the game down.
      • 100% is the normal speed.
    • Controls Display dictates when controls appear on the screen. Options include:
      • Always Visible.
      • Hidden.
      • Fade Out.
  • Free Play options are available in Free Play only.
    • Disable Goal Reset turns off both goal explosions and resets to kick-off position.
    • Boost Options allow you to change boost refill. Options include:
      • Unlimited.
      • Standard.
      • Auto-Refill.
    • Boost Recharge Delay.
      • Enabled only when the Auto-Refill boost option is selected.
      • You can adjust the delay from 0.50 seconds to 3.00 seconds in 0.25-second increments.

Map Collision

  • We have revised map collision on all standard maps.
    • This means the ball will now behave the same across all maps when rolling off the wall.
  • Map collision revision also includes small adjustments to goals, boost placements, and starting positions so they are the same across all standard maps.

Bug Fixes

  • Fixed a bug preventing the correct competitive rank from displaying on the end-game scoreboard if a player leaves the match before the scoreboard appears.
  • Fixed two bugs preventing goal explosions and ball position from updating correctly when seeking in Replays.
  • Esports Shop Decals will no longer darken the trim on Titanium White Car Bodies.
  • Restored Distortion Decal for Takumi in player inventories.
  • Fixed appearance of the Bubbly Decal when equipped on the Samurai Car Body.

The Rocket League patch is now live, so feel free to download it and jump into the brand-new content available!

Daniel is a Guides Writer for GGRecon. Having originally focused on film journalism, he eventually made the jump to writing about games in 2020, writing for sites such as NME. Eurogamer, GamesRadar, Tech Radar, and more. After a short stint in PR, he is back in the world of games media writing about his favourite games, including Bioshock, Fable, or everything Fortnite and Xbox Game Pass related.

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