Does MW2 Have Zombies?

Does MW2 Have Zombies?
Images via Activision

Written by 

Hritwik Raj

Published 

3rd Nov 2022 16:28

Zombies is one of the staple modes in Call of Duty games that have appeared in titles like World At War, the Black Ops tetralogy, WWIIAdvance Warfare, and the most recent COD Vanguard. Now, with the release of COD MW2, players were left wondering whether MW2 has Zombies mode or not. As players were not able to find any such mode in-game. But some leaks suggested its existence. Continue reading our guide to learn if MW2 has Zombies mode.

Does MW2 Have Zombies?

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When writing this article, on many fronts, some of the top members of Activision's Infinity Ward studios have confirmed that there will be no Zombies mode in MW2, including their interview with Venture Beat. During the Q&A, when the devs got asked, "will we see the same features with Zombies?" the reply was, "there will be no Zombies."

 

On the contrary, in a recent MW2 data mining endeavor, data miner codsploitzimgz found and shared images of the existence of two modes, “Round Based Zombies” and “Outbreak.” However, the images were soon taken down by Activision. 

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Even after getting a glimpse of two modes that suggest maybe an MW2 Zombies mode was in the works, we cannot confirm if the game will ever get said mode. Because the only piece of official statement on Zombies mode we have is that there will be no Zombies in MW2. 

At current, MW2 multiplayer offers eleven different game modes, these are:

  • Domination - Compete for control of three zones marked by flags A, B, and C. Captured zones accrue points over the course of one round. The first team to reach 200 points wins the match.
  • Ground War - Two teams, each composed of 32 players, square off to capture an odd number of objectives on a large map. This is a supersized version of Domination, including vehicles for epic brawls. The first team to earn 250 points wins the match.
  • Hardpoint - Capture the Hardpoint and hold it against attack. The Hardpoint location rotates every minute, with the position of the next Hardpoint being indicated in the last 10 seconds of the previous zone. The first team to earn 250 points wins the match.
  • Headquarters - Work to capture the Headquarters, then dig in and defend. Respawns are disabled for the team that holds the HQ. Once the HQ is taken offline, a new zone is designated for the next one. The first team to earn 200 points wins the match. 
  • Control - Take turns attacking and defending two objectives. Each team shares a pool of 30 lives. If the attacking team successfully takes out one objective, they will gain more time to complete the second. The defending team can win the round by letting the time run out before the objectives are taken. Either team can additionally win by eliminating all 30 lives of the other team. The first team to win three rounds wins the match.
  • Ground War Invasion - A massive chaotic battle with a mix of players and AI fighting alongside each other. Utilize vehicles, Killstreak crates, and armoured agents to gain an advantage over your opponent. The first team to reach 2,000 points wins the match.
  • Knock Out - Both teams fight over a bag of Cash located in the middle of the map. No respawns. Team revives are enabled. Run over the Cash to grab it. The team that holds the bag at the end of the round or that eliminates the entire enemy team wins the round. The first team to take five rounds wins the match.
  • Prisoner Rescue - Locate the hostages and get them out alive or prevent their extraction at all costs. No respawns. Team revives are enabled. The Attackers must find two hostages and carry them either out or protect at the extraction point – each hostage is worth 100 points. Defenders must prevent their extraction at all costs and hold them together in their spawn area until the round’s timer expires – each hostage not carried nor captured by the attackers is worth 50 points. The first team to earn 500 points wins the match.
  • Search and Destroy - Teams take turns defending and destroying an objective. No respawning. Attackers win a round by eliminating all defenders before or after the bomb is planted, or successfully planting a bomb and having it explode. Defenders win a round by eliminating all attackers before the bomb is planted, by not allowing the bomb to be planted within the round’s time limit, or by defusing the bomb once it is planted. The first team to take six rounds wins the match.
  • Free for All - Eliminate everyone. The first player to reach 30 eliminations ends the match, with the top three performers claiming victory.
  • Team Deathmatch - Call of Duty in its purest form. Use teamwork to eliminate enemy players and reach the score limit. The first team to obtain 75 eliminations wins the match. 

One thing to note is that Infection is a Zombies-like multiplayer game mode that we could also see in a future update so if you're a fan of that classic mode, you could get your Zombies fix that way.

That concludes our article on does MW2 have Zombies. In the future, if we get any official details on a possible Zombies mode for MW2, we will update this article. 

For more Modern Warfare 2 guides, be sure to keep reading GGRecon.

Hritwik has been writing about video games, manga, and anime for more than 8 years. Some of his favourite games include The Last of Us Part II, Fallout 76, Apex Legends, Genshin Impact, and the Souls series.

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