Hogwarts Legacy Shows Off Slytherin And Gryffindor Common Rooms

Hogwarts Legacy Shows Off Slytherin And Gryffindor Common Rooms
Avalanche Software

Written by 

Mel Ramsay

Published 

2nd Sep 2022 11:12

As we approach the release date for the highly-anticipated Hogwarts Legacy from Avalanche Software, we've been seeing more and more snippets of what to expect. Now, we've been shown the inside of all of Hogwarts' individual houses' common rooms. 

If you're a fan of the books, or movies, you'll know that each common room is unique to the house that it represents. For example, the Slytherin common room being in the dungeon, with lots of their trademark green. 

Judging by these new trailers that show off each in the game, they've taken this idea and run with it. Each room looks incredible. 

What Do Each Of The Hogwarts Common Rooms Look Like?

The Gryffindor common room is covered in red and gold, with moving portraits of previous Gryffindor alumni. There are also stained-glass windows with the letter 'G' and the motto in Latin. 

 

The Slytherin common room is gothic, dark, and very green, seemingly carved into a cave, with comfy-looking sofas and statues littered throughout. Of course, snakes are also a key feature, with some carved into the fireplace, as well as the floor. 

The Hufflepuff common room is very plant-heavy, which makes sense, with cacti and hanging plants adorning the room. It seems the cosiest of all, with large rugs, sofas, and a vast fireplace. There is wood everywhere, with beautiful carvings that add to the feel of nature. 

 

The Ravenclaw room is our least favourite, with a giant statue of Rowena Ravenclaw taking centre stage, and the fact it looks a lot like a cold library (which makes sense). There are plenty of books scattered around, and large ravens covering many surfaces. 

 

 

When Is Hogwarts Legacy Coming Out? 

After several delays, Hogwarts Legacy will be available on February 10 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

If you're hoping to play on Nintendo Switch, you're in luck, as the developers currently working on a version for that platform. 

Mel was the Editor-in-Chief at GGRecon. She was previously a senior journalist at LADbible, where she also wrote regularly for GAMINGbible and SPORTbible. She then became Head of Editorial at Social Chain, where she led the teams on GameByte, FragHero, Sporf, Student Problems, and others. Her work can also be found on Sky News, BBC, The Drum, Huffington Post, Student Problems, TYLA, and a range of other publications.

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